One Undershaft
One Undershaft is a major architectural visualization project centred on the development of what will become one of the tallest buildings in London. The work focused on presenting the scale, design, and presence of a landmark structure within a dense urban environment.
I was responsible for environment assembly, asset placement, and scene composition in Unreal Engine, contributing to the creation of a detailed and visually coherent representation of the surrounding city context. Particular attention was given to scale, composition, and environmental detail to ensure the building integrated convincingly within the wider skyline.
This project involved working on a large-scale, high-profile development, requiring careful management of scene complexity while maintaining visual clarity and real-time performance.















