

A Bit About Me
I am a real time artist using Unreal engine and modelling softwares to create 3D environments and scenes.
My career is built on a passion for storytelling and continuous learning.
I have a good appreciation of the latest technologies, using game engines to present my art in real time.
My work showcases a commitment to pushing creative boundaries.
Thanks for visiting my portfolio; I look forward to bringing your visions to life.
Services I provide
Realtime 3D unreal Engine design accross multiple genres such as:
Architecture, Film, Games and automotive​
Work Experience
Junior Real Time Artist
Cityscape Digital
July 2025 - now

Runner / Customer assistant Virgin Media
February 2023 - July 2025
Runner Warner Bros
October 2024 - November 2024

Assistant Editor Envy
December 2024 - January 2025

During my time at Cityscape Digital, I worked as an Unreal Engine Environment Artist within a real-time architectural visualization pipeline. My role focused on assembling high-quality environments through the placement of props, foliage, and architectural assets, ensuring each scene was visually coherent, detailed, and suitable for client presentation.
I contributed to a range of large-scale development projects for high-profile clients, including The Crown Estate and Canary Wharf Group. Working within a collaborative team, I followed direction from supervisors while maintaining a high standard of visual quality, paying close attention to composition, scale, and environmental detail.
The role required working efficiently within production deadlines, often managing multiple scenes and maintaining consistency across projects. This experience strengthened my understanding of real-time workflows in Unreal Engine, as well as my ability to deliver polished environments within a professional studio pipeline.
During my time as a runner/customer assistant at Virgin Media I have enhanced my team building and runner skills greatly. I help represent the Virgin Media brand while being in a busy environment, interacting with customers and promoting the benefits of the brand. My managers have also complimented me on my abilities to confidently approach customers and successfully navigate ways in which I can promote the space and wifi. I often help my managers look after and assist high clientele.
In a busy environment I was grateful to find out more when it comes to the film industry pipeline. I took this as a great networking opportunity while also trying to maintain new relations in the film industry. I also sat in with editors for an hour a day learning what it is like to be an edit assistant in a professional film environment.
During my work experience for the NHS conducted by the post production house Envy. I helped on set shoot for a charity. I assisted with camera works. I then was an edit assistant in the post house office which Envy provided for us.
Real Time Experience

My experience
I do real time art primarily in Unreal Engine and 3DS max.​
​
Mixing my workflows throughout the years I have a professional standard of work, tested with industry experience.
​
I can create Environments efficiently, while maintaining professional quality.
My experience
I edit primarily on Avid Media Composer and Premiere Pro.
​
Utilising these softwares throughout the years I have taken advice from industry workers and honed my workflows to theirs.
​
I have learnt the best way to edit each genre in my style while maintaining the professional way of transcoding and exporting.
Editing Experience

